Convert DAE to glTF
Free DAE to glTF converter that runs in your browser. See real dimensions before you download.
How to convert DAE to glTF
- Drop your DAE file (with its textures, if separate) onto the converter — it opens in your browser, nothing is uploaded.
- Check the preview and the dimensions in mm; fix units or the up axis in “Units & orientation” if the size or orientation looks wrong.
- Choose glTF as the output and click Convert. Several files download as one ZIP.
What carries over from DAE to glTF
| DAE | glTF | Result | |
|---|---|---|---|
| Colour / materials | Yes | Yes | Kept |
| Textures | Yes | Yes | Kept |
| Units stored in file | Yes | Yes | Written as mm → metres |
| Separate parts | Yes | Yes | Kept |
| Usual up axis | Y | Y | Unchanged |
About DAE files
COLLADA, short for COLLAborative Design Activity, was started by Sony Computer Entertainment and handed to the Khronos Group, which published it as an open XML standard; it became ISO/PAS 17506. Files use the .dae extension. The goal was a neutral format that let different content-creation tools exchange assets without losing information, so it is broader than a mesh format: it describes geometry, materials and effects, images, cameras, lights, skeletons, skin controllers, animations and even physics. It declares its own unit with a meter attribute and an up_axis setting, which is more than OBJ or STL offer. Because it is verbose XML, files are large, and glTF has since taken over the role of Khronos's recommended runtime format. DAE still turns up in SketchUp downloads, Google Earth content, robotics (ROS) and older game and simulation assets.
About glTF files
glTF was developed by the Khronos Group, the body behind OpenGL and Vulkan, and version 2.0 was released in 2017 and later adopted as ISO/IEC 12113. The design goal was a lean transmission format that engines can load without heavy processing. In its text form, a .gltf file is JSON that lists scenes, nodes, meshes, materials, animations and accessors, and it points to external .bin buffers and image files, though buffers can also be embedded as base64 data. The same content packed into one file is called GLB. Because the JSON is readable, glTF is popular for tooling, pipelines and debugging, and for projects that want to diff or hand-edit assets. It uses metres, a right-handed coordinate system and +Y up, and its physically based materials are supported by most web and game engines.
3D printing notes
Slicers do not open DAE, so models are converted to STL or 3MF. SketchUp users run into this often, because SketchUp exports DAE and its models are drawn in inches. Since the file records its unit scale, a correct importer gets the size right, though SketchUp-style models are also built from many separate faces and groups, with duplicated or internal geometry that can confuse slicers. Check the reported dimensions and the watertight status after conversion. MeshShift reads DAE in the browser, applies the unit and up axis from the file, and can save the result as STL, 3MF, OBJ or GLB. It does not write DAE.
Frequently asked questions
Is this DAE to glTF converter free and private?
Yes. The conversion runs in your browser with JavaScript and WebAssembly, so your DAE file is never uploaded to a server. There is no sign-up, no watermark and no daily limit; very large files are limited only by your device's memory.
What is a DAE file?
A DAE file is a COLLADA 3D scene saved as XML. It can hold meshes, materials, textures references, cameras, lights, rigs and animations. SketchUp, Blender and many older game tools export it, and Google Earth models also used it.
Should I use glTF or GLB?
Choose GLB when you want to share, upload or ship one file with textures inside. Choose glTF when you need to read or edit the JSON, keep textures separate, or let a version control system show changes. Both are the same standard and convert losslessly.